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Brockily for Schools

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A school licence unlocks every teacher at once.

What a licence includes

  • Every teacher gets the full teacher tier — unlimited game hosting, unlimited classes, retention analytics, per-student consistency reports, CSV export.
  • Students pay nothing, ever — that's true on the free plan too, and it never changes.
  • One invoice instead of teachers expensing US$5/month subscriptions.
  • Direct support from the person who built it.

Pricing is per teacher per year and depends on school size — email for a quote. A single teacher can also just subscribe from their own billing page; the school licence is for when several want it.

Get a quote

Ask about a school licence

Email hello@brockily.com with your school's name and roughly how many teachers would use it. You'll hear back from a human — the same Adelaide teacher who built the platform.

For your IT department

The answers to the standard tool-approval questions, in one place:

  • Students need no accounts to join live games — a code and a nickname. Guest session records can include answers and game results for teacher reports; they do not create a learner account. Accounts (for spaced-repetition progress) store a display name, email and learning records only.
  • No advertising, no trackers, no data sales. One session cookie, used for sign-in and nothing else. No analytics SDKs run on the site.
  • Data collected is minimal and enumerated — see the Privacy Policy table. No location, no device fingerprints, no advertising identifiers.
  • Hosting: Render (Singapore region), encrypted in transit (TLS) and at rest. Payment card data is handled entirely by Stripe and never touches Brockily's servers.
  • Account security: passwords hashed with PBKDF2-HMAC-SHA256 (100,000 iterations, per-user salt); optional two-factor authentication with single-use recovery codes; security-relevant actions are audit-logged.
  • Data rights: self-serve JSON export and self-serve permanent deletion, both in account settings. Deletion is an immediate purge, not a soft-delete; backup copies age out on a short rolling cycle.
  • Students can never spend money. In-game items are earned by studying; there is no purchase path on any student surface.

Questions beyond this list: hello@brockily.com — happy to complete a vendor questionnaire.

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